You may find yourself shooting these missile all the time since it might shoot a constant barrage of missiles at you, if you need some extra time to attack it, use obstacles to shield the missiles. Their homing missile can be destroyed with a few shots from the mounted Machine Gun, so take it out if a "Incoming Missile Threat" warning appears on your screen and look to the direction the arrows are pointing at.
The best way to deal with the missiles is to destroy them with gunfire (it only takes a few bullets to detonate one) before it can get within splash damage range. Missiles can be avoided by hiding behind an obstacle such as a pillar or crate so the missile impacts against the obstacle instead of the player, but the missile's explosion has a massive splash damage radius and can clip through objects and walls, still dealing heavy damage to the player even if they're hiding behind a crate or pillar or just stay far away and use scoped weapons since they can detonate before they reach you. The missile moves quite slowly, but homes in on the player and can be difficult to dodge by strafing if in an enclosed space. The missile can severely damage your vehicle if you take a direct hit, it still can hurt your vehicle if you are in its blast range. The Heavy Hover Tank's guided missile is its primary attack, and is very devastating, dealing heavy damage as well as hurling the player a few dozen feet through the air with the explosive splash damage, and sometimes, falling damage. The Heavy Hover Tank floats slowly back and forth through the air it has below average speed, but as a constantly moving flying target it can still be a bit difficult to hit with slower moving projectiles such as rockets or grenades. It has powerful attacks and very high durability and is very difficult to fight.
The Heavy Hover Tank usually has weaker strogg units fighting alongside it.Īlong with the Light Tank and Stream Protector, the Heavy Hover Tank is one of the heaviest, toughest non-boss Strogg units in the game when fought on foot, and serves as a sort of "mini-boss". Additionally, Heavy Hover Tanks can be randomly spawned by the Nexus in the game's final battle. Additionally, a pair of Heavy Hover Tanks also appears as a "mini-boss battle" accompanied by a Gladiator on the roof of the second Data Tower in the level Data Processing Security, and 3 Heavy Hover Tanks are fought in the "minion chamber room" in the level Nexus Core along with 3 Light Tanks and 3 Stream Protectors. Heavy Hover Tanks appear throughout both of the game's Vehicle levels. At point-blank range they can also swipe at human infantry with their arm. It fires a guided missile every several seconds, and between missile shots uses its blaster to rapid-fire bursts of many small blaster bolts. It has two weapons a huge missile launcher for a right arm that fires large guided missiles, and a rapid-fire wrist-mounted blaster on its left arm. It consists of a large Strogg upper torso, with a floating hover platform instead of legs. In Quake 4, a Heavy Hover Tank is a variant of the Tank series, designed to be used as an effective anti-vehicle and anti-personnel unit.